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81. Looking to join 0.0. ( 3 accounts) - in Alliance and Corporation Recruitment Center [original thread]
You'd fit right into Celestial Apocalypse mate, PvP is what we do. We are currently based in CL-85V (Curse region) and got our prime in EU TZ - 18:00-22:00 Eve time. Give me a shout ingame if you're interrested.
- by Marcus Alkhaar - at 2009.12.16 12:37:00
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82. Todays Demios fittings? - in Ships and Modules [original thread]
Edited by: Marcus Alkhaar on 14/12/2009 23:22:05 Tried it. With double core defence shield extender I. Only 1 kill so far since I dont fly Deimos that much. I'd run from anything who use EM unless i'm in a gang. I didn't notice he had a plat...
- by Marcus Alkhaar - at 2009.12.14 23:20:00
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83. CELESTIAL APOCALYPSE (recruitment) - in Alliance and Corporation Recruitment Center [original thread]
Great corp. Rejoined 3 days ago.
- by Marcus Alkhaar - at 2009.12.12 20:43:00
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84. Choose One Ship - in Ships and Modules [original thread]
Megathron
- by Marcus Alkhaar - at 2009.12.10 11:30:00
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85. WTS 4x 60 day @ 540 *online now* - in Timecode Bazaar [original thread]
1 for WhiskeyGal
- by Marcus Alkhaar - at 2009.12.10 10:55:00
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86. ♥ WTS 1x60day ETC 550mill ♥ - in Timecode Bazaar [original thread]
1 for "WhiskeyGal"
- by Marcus Alkhaar - at 2009.12.10 10:17:00
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87. A Typical PvPer's Hangar - in Ships and Modules [original thread]
Edited by: Marcus Alkhaar on 09/12/2009 21:30:44 Edited by: Marcus Alkhaar on 09/12/2009 21:30:13 1x Mega 1x Raven 1x Rokh 1x Myrmiddon 1x Drake 1x Deimos 1x Enyo 1x Helios 1x Badger Mark II (What?) I just added the Myrm and Rokh to m...
- by Marcus Alkhaar - at 2009.12.09 21:29:00
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88. Have I defeated the PvE Game? (Golem?) - in Ships and Modules [original thread]
Edited by: Marcus Alkhaar on 08/12/2009 23:06:12 If you don't want to do the actual PvP then you can donate isk to your favorite PvP alliance or PvP corp which you trust and want to see achieve something Might be entertaining
- by Marcus Alkhaar - at 2009.12.08 23:05:00
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89. Apoc + Arti anyone? - in Ships and Modules [original thread]
Considering that you'll get 12k Alpha on both Maelstrom and Apoc I guess it'd be OK. Though, if I had the choice I'd rather use it on a abaddon ^_^ More grid + res bonus. For kicks ofc.
- by Marcus Alkhaar - at 2009.12.03 01:16:00
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90. Hurricane can snipe [dominion] - in Ships and Modules [original thread]
Edited by: Marcus Alkhaar on 01/12/2009 18:34:28 soz.
- by Marcus Alkhaar - at 2009.12.01 18:34:00
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91. Bubbles in low-sec... - in Ships and Modules [original thread]
Edited by: Marcus Alkhaar on 22/11/2009 18:20:35 You should try a remote repped + remote sensor boosted, plated harpy with 4 disruptors [Harpy, Harpy Catch] 400mm Reinforced Rolled Tungsten Plates I Armor Explosive Hardener II Fleeting Warp ...
- by Marcus Alkhaar - at 2009.11.22 18:20:00
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92. Wormhole Raven Issues - in Ships and Modules [original thread]
Edited by: Marcus Alkhaar on 22/11/2009 14:26:42 I use a torp raven for 0.0 angel complex/anomalies. I got max skills and 3x BCS II. To utilize the damage I need 3 painters + web + MWD. I use the painters to increase my damage on Battleship s...
- by Marcus Alkhaar - at 2009.11.22 14:23:00
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93. Hyperion bait ship - in Ships and Modules [original thread]
When you're baiting you usually know the opposing ships. An active tank can be used for baiting small gangs. With 75,1 / 74 / 74 / 74,3 resistance this monster got 85,7k EHP and boosts around 12,9k EHP every 9,5 seconds for a good 10 cycles before...
- by Marcus Alkhaar - at 2009.11.21 21:43:00
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94. PVP Myrmidon: Turret Vs. MWD - in Ships and Modules [original thread]
You have considered using a PG4 (+3% PG)) implant, right? Downgrading a gun or using a named version might be a viable choice too - Can't say to much without knowing your setup.
- by Marcus Alkhaar - at 2009.11.21 15:24:00
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95. Would You Fight Me? - in Ships and Modules [original thread]
Edited by: Marcus Alkhaar on 21/11/2009 02:13:50 Abaddon caps out in 24 sec. Caracal caps out on the first cycle from 2 neuts. Crow caps out to 1 neut - But be careful, it'll regain cap in 10'ish seconds.
- by Marcus Alkhaar - at 2009.11.21 02:12:00
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96. Nanopest? - in Ships and Modules [original thread]
Edited by: Marcus Alkhaar on 06/11/2009 00:19:21 Edited by: Marcus Alkhaar on 06/11/2009 00:18:49 [Tempest, Tempest Close] Large Armor Repairer II Large Armor Repairer II Damage Control II Armor Explosive Hardener II Energized Adaptive Nan...
- by Marcus Alkhaar - at 2009.11.06 00:18:00
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97. Torn between two Ferox Fits - in Ships and Modules [original thread]
Laser Ferox might actually be viable to surprise others with the damage type [Ferox, Ferox Laser] Heat Sink II Heat Sink II Reactor Control Unit II Damage Control II 10MN MicroWarpdrive I Large Shield Extender II Invulnerability Field II Invulne...
- by Marcus Alkhaar - at 2009.11.06 00:01:00
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98. Enyo and pvp - in Ships and Modules [original thread]
try this setup for pvp. Requires the PG4 (+3% grid) and KZA2000 (-5% turret cpu) implants. I used the setup a few times (AF's dont go that well in low sec xD!) with my skills I get 244 dps - 11696 EHP - 2022 m/s and the cap lasts forever with eve...
- by Marcus Alkhaar - at 2009.11.02 12:28:00
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99. 0.0 alliance DFA recruiting corps "Long live the fighters" - in Alliance and Corporation Recruitment Center [original thread]
Mech is the best BlasterVulture pilot out there! ....And the only one!
- by Marcus Alkhaar - at 2009.10.30 01:41:00
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100. Assault Frigate proposal: MWD/2pt SCRAM immunity - in Ships and Modules [original thread]
Assault frigates could do with a -7.5% cap use on small armor repair/small shield booster per level. It won't nerf the passive tanked assault frigates as a single small rep usually have to rep ~18 cycles to compete with a passive tanked assault f...
- by Marcus Alkhaar - at 2009.10.28 11:09:00
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